Projects
Video Games
Ongoing
Riverboat Pachinko
Like if pachinko and mini-golf had a baby. And then that baby somehow involved boats.
2021-2023
Fiasco Restoration and Repair
A game about the delicate art of art restoration – and the many ways it can go wrong!
Other Projects
Recent Blog Posts
Levels in Disguise
There are no spoilers for Shadow of the Erdtree in this article. So… ELDEN RING: Shadow of the Erdtree is finally out, bringing with it a truly titanic wave of game design discourse. For two weeks, it has been crashing down upon every social media platform that I inhabit – which is unfortunate, given that…
Anti-User Interface
Building a user interface designed to kill my users.
May Mileage May Vary
May is the prelude to everything else in my year.
I Like Big Lasers
And someone will fry.
My Life as an Upjumped Cursor
Hello! Welcome to the blog! Today, I come before you with a confession: real-time strategy games have been living, rent-free, in my brain for the last 10 years. Now, there are plenty of good reasons to be thinking about real-time-strategy; it’s a famously obsession-worthy genre! That’s not really what I’m here to talk about, though.…
The Juggling Act
Sometimes, you really only find the spirit of your game through actually building it. In Doorways 9’s case, building out levels has made me realize that I’m not really working on a puzzle game, in the sense I thought I was when I started.
I’m making a spite simulator.




